I make complicated products feel simple to use.

I'm Ana, a senior UX and product designer in Belgium. I spend my days untangling the messy stuff — dense dashboards, flows with too many edge cases, design systems nobody has time to maintain — and turning it into something people can actually use. I design it, then I build the front end, so it holds up outside the Figma file.

Lately
📖
Reading
[Design / tech book]
🎧
Listening to
[Album or podcast]
📍
Based in
Belgium
Status
Available for select roles & projects
Focus
UX / UI & Product Design
Discipline
Product UX · Complex Systems · Design Systems
Working in
Figma · Webflow · HTML/CSS
Based in
Belgium
Engagements
Full-time & contract

Selected work

From messy problem to shipped screens

Two finished, one in progress. One is live, one I took end to end as a concept.

Services

How the work gets done

Most projects pull from two or three of these.

01

Product Strategy & Discovery

User research
Journey mapping
Wireframing
MVP definition
02

Interfaces for Complex Work

End-to-end web & mobile interfaces
Dashboard UX
Workflow optimization
03

Design Systems That Last

Tokenized design systems
Component libraries
Webflow / Figma sync
04

Prototypes You Can Click

High-fidelity micro-interactions
User testing prototypes

About me

Rigorous underneath, warm on top

I like the hard problems — the screens with too much data, the flows with too many edge cases. The job is to make those feel simple without dumbing them down, and to leave enough warmth in the details that the thing doesn't read like a spreadsheet.

5+
Years designing digital products
Systems
Complex products & design systems
End-to-end
Research through to front-end build

Contact

Tell me what you're building.

A team that needs structure, a dashboard that outgrew its layout, a design system nobody has time to maintain. Any of those is a good place to start — and so is a half-formed idea.

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