← All work
100% Solo Work
E-commerce UX
Shopify Build
Live · 2026

Klein Soundworks — a storefront you can hear the product on

You buy a plugin on a hunch about how it'll sound. There's no box to pick up, no shop to walk into — the product page is the product experience. I took a boutique audio-software company off a dated Wix site and rebuilt it as a custom Shopify storefront where you can understand a plugin, hear it, and buy it inside one scroll.

Solo Product Designer & Front-End Build
Role & scope
6 weeks · 2026 · solo
Timeline & team
−40%
Interaction steps to audition a plugin and buy it
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This is some text inside of a div block.
Role
Lead Product & UX Designer
Team
Solo — end-to-end
Timeline
≈ 4 weeks, 2026
Tools
Figma · Shopify · Liquid
Platform
Shopify — Dawn, customised

Research, UX, UI, visual design and the front-end build were all mine — no collaborators, no handover. That's the reason several of the decisions below exist.

01

The Problem & Context

A template was standing in for a manufacturer.

Klein sells dynamics and saturation plugins to producers who land mid-session with a specific problem in the mix. The old Wix storefront led with a catalogue and buried the one thing that actually sells a plugin — the sound.

01

Sound was buried

Audio demos sat below the catalogue, if they appeared at all. For a dynamics processor the sound is the sales pitch — it belongs on the product page, in context, next to the price.

02

Purchase-blocking questions went unanswered

System requirements, licence terms, activation and iLok were fine print or absent. In this market they decide the sale rather than footnote it.

03

The positioning was invisible

A free trial, no dongle and a perpetual licence are the strongest arguments this business has against the big subscription vendors — and none of them were stated anywhere a visitor would see.

Before — the old Wix storefront
the single most persuasive image in this case study
02

The Strategy

Meet the category's conventions, then beat them on clarity.

Six weeks, one product waiting to launch — so discovery stayed proportionate. An audit of the old site, a teardown of how the category sells, and the founder's support inbox as the source of real objections.

F1

The demo is the product page

In this category nobody buys on a feature list. They buy after hearing the difference — which means the comparison has to be immediate, and it has to be honest.

F2

Stop-and-replay destroys a comparison

The difference a dynamics processor makes is only obvious in the instant you switch. Any player that restarts the audio loses the very thing it exists to demonstrate.

F3

Returning customers are a support cost

An existing owner hunting for an update in a footer becomes an email. Downloads belongs in the primary navigation.

03

The UX Solution

A quiet frame around a loud product.

A near-monochrome frame, so the product artwork and the waveforms carry all the colour.

Klein Soundworks storefront homepage — product artwork at hero scale

The one piece that needed real JavaScript

04

Outcomes

What shipped, what changed, and what I'd measure.

It shipped, it trades, and the storefront now answers the two questions that used to arrive by email.

Klein Soundworks studio site with the shop cross-promotion bar pinned above its own navigation
01

The hard part wasn't the design

It was deciding how much technical depth a page can carry before it stops persuading and starts exhausting. Numbered slabs were the compromise: all the depth is there, it is opt-in, and it visibly ends.

02

Building it myself changed the design

Working solo across design and front-end removed the translation loss entirely. Where a layout would have needed fragile CSS to survive a long product name or a missing video, I changed the design instead of fighting it.

03

Schema design is interface design

The customiser is a product with exactly one user — the client. Naming and grouping the fields well is what decides whether the site is still coherent a year later.

04

What I'd do differently

A short think-aloud with five producers before finalising the product template, specifically on where they stop scrolling. And I'd build the audio A/B as a shared component from day one.

01
Sessions reaching the audio A/B block
02
Trial starts per product-page session
03
Add-to-cart rate, desktop versus mobile

There are no performance numbers here on purpose. Those three are the honest metrics for this build — drop real figures in and this becomes the strongest part of the case study. Invented ones would make it the weakest.

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